Attending EuroRust 2025
EuroRust is one of the main conferences on the Rust programming language. This year it took place in October 2025, in Paris, at the Cité des sciences et de l’industrie.
I got the chance to attend it thanks to Paylead.
Top 3 talks
- Building and Maintaining Rust at Scale, good tips for a part-time Rust programmer like me
- How Rust Compiles, with slides
- Rendering at 1 million pixels / millisecond with gpui, with an inspirational quote: Fast is a feature
Things I discovered
- COSMIC, a Rust-based tiling Linux Desktop Environment
- Importance of a good crate graph to optimize builds
- rust-analyzer which I already run under the hood on my development environment, but I got to learn more about it
- eyre, fork of anyhow
- cargo-deny, lint your project’s dependency graph
- On error handling, there is also thiserror
- The Cargo book
- quickcheck for property testing
- Zero to Production In Rust book
- Existence of
cargo build --timings - Axum web framework
- A native Rust library for Delta Lake, with bindings to Python
- codspeed performance testing tool
- deno, JavaScript runtime in Rust
- gpui, Zed’s GPU-accelerated UI framework
By Thomas Martin
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